Léa Martinez, Game in Lab/Asmodee PhD student, works on the impact of board gaming on the development of cognitive functions and academic learning, in adults and teenagers. In the context of her PhD, she has developed an online survey about players’ experiences.
Read MoreManchester Metropolitan Game Centre member, Jennifer Cromwell, has recently published research on the video game Persona 5 (Atlus and P Studio, 2016). The article explores the representation of the Ancient Egyptian world in the game and is available in the open access online journal, Thersites (Journal for Transcultural Presences and Diachronic Identities from Antiquity to Date).
Read MoreThis week we made the first of a series of visits to St Peter’s RC High School in Belle Vue where we’re working with pupils on the Game in Lab/Libellud Foundation funded ‘Games Imagining the Future’ project. The project investigates the ways in which board games might be used to support young people’s understandings of the crisis; to evaluate games as a tool through which they can explore and share their ideas about the climate crisis; and to identify the ways in which games mobilise individual or collective action.
Read MoreThe Manchester Metropolitan Game Centre are extending our call for papers for inclusion in Multiplatform 2: Corporealities, a two-day conference on bodies and embodiment in games, supported by Game in Lab and the Centre for Creative Writing, English, Languages and Linguistics at Manchester Metropolitan University.
Read MoreThis video is a recording of a panel hosted by the Game Centre on current trends in LARP research with Michaël Freudenthal and Evan Torner, chaired by Chloé Germaine.
Read MoreIn this blog post, Man Met Game Centre member Jennifer Cromwell reviews Role-Play as a Heritage Practice by Michał Mochocki.
Read MoreUtrecht University is hosting a summer school on ecogames, bringing together researchers in the field from across Europe.
Read MoreIn this blog post, Man Met Game Centre member Dylan Yamada-Rice reviews A Playful Production Process by Richard Lemarchand.
Read MoreThe Manchester Metropolitan Game Centre is pleased to invite submissions to Multiplatform 2: Corporealities, a two-day conference on bodies and embodiment in games.
Read MoreMMGC Visiting Professor Dr Colin Harvey has written and presented a programme for BBC Radio 4 entitled The Origins of the Metaverse, which aired at 8pm on Saturday 12th March as part of the Archive on 4 strand and is now available online on BBC Sounds.
Read MoreIn this video, Tabitha Nikolai and Rob Gallagher talk about Tabitha's performances, installations and virtual environments. They discuss discuss the relationship between gameplay, roleplay, history and magic, to understand the forms of trans becoming and transphobic radicalisaition occurring in online spaces and gaming communities today.
Read MoreIn this video Paul Booth shares his thoughts on the research process of Board Games as Media, considering how the situation of the researcher constructs the communities being investigated. Aaron Trammell takes a historical view of hobby gaming, tracing its roots in white supremacy. Tanya Pobuda shares her ethnographic and participatory research on player experiences of exclusion, and makes the provocation that the games industry is only willing to consider these issues through the lens of profit, rather than engaging in empathy.
Read MoreWe’re excited to announce that the second round of the Leverhulme Unit for the Design of Cities of the Future (LUDEC) funding scheme has now opened. As the acronym might suggest, there’s space here for playful interventions and thinking about future cities and we’d welcome applications that take this approach. The application has two stages, the first to secure a PhD place at Manchester Met and the second to submit your LUDEC application (25th March 2022).
Read MoreWith TTRPG designer and academic James Louis Smith, MMGC member Chloe Germaine has written material for the latest season of indie tabletop roleplaying game, The Between. Designed by Jason Cordova, The Between is a game in which you play one of a mysterious group of monster hunters investigating threats in Victorian London, threats too weird for Scotland Yard…
Read MoreThe research group FLAME (Film, Languages and Media in Education) at Manchester Metropolitan University and FILTA (Film in Language Teaching Association) presents a special seminar: ‘Gamification: Introduction and application to action research’.
Read MoreThis is a recording of a talk presented by Dr Mark Peace and Dr John Lean about Manchester Metropolitan University's extra-curricular RISE programme.
Read MoreMMGC member Dr Tom Brock is part of team of guest editors working on a special issue of the Journal of Electronic Gaming and Esports on the topic of ‘Diversity and Sustainability in Electronic Gaming and Esports.
Read MoreManchester Metropolitan Game Centre co-director, Chloé Germaine has recently co-edited a special issue of Studies in Gothic Fiction on popular adaptations of Lovecraftian fiction, with Dr Kerry Dodd.
Read MoreIn this new article from the Baltic Screen Media Review Alex Gekker and Manchester Metropolitan Game Centre member Daniel Joseph analyse the inherent contradictions of critical cultural production in global capitalist markets.
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