Manchester Metropolitan Game Centre co-director Paul Wake’s chapter on mapping in adventure gamebooks, ‘Mapping imaginary spaces: From Database to Folk Cartography’ has just been published as part of the new volume, Digital Narrative Spaces: An Interdisciplinary Examination edited by Dan Punday.
Read MoreManchester Metropolitan Game Centre co-director Paul Wake has a new book chapter recently published on poker fictions, in The Casino, Card and Betting Game Reader.
Read MoreChloé Germaine, Paul Wake and Ben Bowman are looking for participants aged 16 years and older to help them research games and the climate crisis. The project is funded and gives you an opportunity to explore your ideas about climate change, the environment, and system change, by playing — and making — games.
Read MoreThis week, as part of the ESRC’s Festival of Social Science, Members of the MMGC and the Manchester School of Architecture (MSA) ran two events to test two new board games that challenge players to think about building and developing nation-wide infrastructures and their wide-ranging impacts.
Read MoreMMGC PhD student Gemma Potter showcased her PhD research on crossovers between craft and digital gaming. Gemma is part of the Transformation North West PhD training programme and her research intersects with industry, games, and craft.
Read MoreManchester Metropolitan University is a member of the AHRC’s North West Doctoral Training Partnership and we’re pleased to announce that details of the funding scheme have just been announced. We’re keen to see applications in any area of game studies.
Read MoreMMGC co-directors, Paul Wake and Chloe Germaine have been busy setting up a research project for Asmodee/ Game in Lab. Play and the Environment: Games Imagining the Future is a project that works with young people to ‘hack’ contemporary board games in order to explore climate change futures.
Read MoreIn this blog post, Man Met Game Centre member Rob Gallagher reviews How Pac-Man Eats by Noah Wardrip-Fruin.
Read MoreOn October 6th the Manchester Game Studies Network hosted a research seminar on the ethics and aesthetics of indie videogames presented by Dr Seán Travers and Charlotte Gislam. The papers considered Undertale and The Binding of Isaac, exploring the (re)presentation of violence, space and story in these underground gothic games.
Read MoreManchester Game Studies Network is pleased to share some exciting news for tabletop gaming in the North West. After two years at Alexandra Palace in London, and third year running online, the Tabletop Gaming Live convention will be coming to Manchester in 2022.
Read MoreThe Man Met Game Centre are researching different modes of analogue play to better understand the ways in which game design and play might support action on the climate crisis.
Read MoreIn this blog post, Man Met Game Centre member Jennifer Cromwell reviews Ancient Greece and Rome in Videogames: Representation, Play, Transmedia by Ross Clare.
Read MoreMan Met Game Centre Dr Paul Wake and Dr Sam Illingworth have a new publication in the journal PLOS Computational Biology: ‘Ten simple rules for designing analogue science games.’
Read MoreThis post features the recording of our event, ‘Dice on the Nile: Roleplaying and History’. The event featured a panel of experts in Ancient History who have collaborated on a Dungeons and Dragons 5e campaign through which they explore the early Islamic world.
Read MoreIf you missed the live event, you can watch the full discussion of the panel, ‘Dark Forests and Doomed Adventurers: Games and the Environment’ here.
Read MoreIn preparation for our upcoming event on Roleplaying History — Dice on the Nile we have prepared a special podcast of a gaming session. Our game is played against the backdrop of Egypt, in the 8th century of the common era.
Read MoreThe winner of the EGU Game Jam is Fishery Boom, a roll and write for 2-4 players about fishery management.
Read MoreIn preparation for our upcoming event on the Environment in Roleplaying Games — Dark Forests and Doomed Adventurers — we have prepared a special podcast.
Read MoreBoard Games as Media looks to be well placed to succeed in its aim to start conversations about board games. Readers already interested in board game studies will find much of interest, but those with most to gain are those new to the topic.
Read MoreThe Man Met Game Centre is delighted to announce two upcoming events organised in collaboration with Game in Lab.
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