If you couldn’t make it to Multiplatform 2022, or just want to rewatch any of the fantastic talks, you can now find a playlist on YouTube with recordings from both days.
Read MoreThis video is a recording of a panel hosted by the Game Centre on current trends in LARP research with Michaël Freudenthal and Evan Torner, chaired by Chloé Germaine.
Read MoreIn this video, Tabitha Nikolai and Rob Gallagher talk about Tabitha's performances, installations and virtual environments. They discuss discuss the relationship between gameplay, roleplay, history and magic, to understand the forms of trans becoming and transphobic radicalisaition occurring in online spaces and gaming communities today.
Read MoreIn this video Paul Booth shares his thoughts on the research process of Board Games as Media, considering how the situation of the researcher constructs the communities being investigated. Aaron Trammell takes a historical view of hobby gaming, tracing its roots in white supremacy. Tanya Pobuda shares her ethnographic and participatory research on player experiences of exclusion, and makes the provocation that the games industry is only willing to consider these issues through the lens of profit, rather than engaging in empathy.
Read MoreThis is a recording of a talk presented by Dr Mark Peace and Dr John Lean about Manchester Metropolitan University's extra-curricular RISE programme.
Read MoreMMGC co-directors, Paul Wake and Chloe Germaine have been busy setting up a research project for Asmodee/ Game in Lab. Play and the Environment: Games Imagining the Future is a project that works with young people to ‘hack’ contemporary board games in order to explore climate change futures.
Read MoreOn October 6th the Manchester Game Studies Network hosted a research seminar on the ethics and aesthetics of indie videogames presented by Dr Seán Travers and Charlotte Gislam. The papers considered Undertale and The Binding of Isaac, exploring the (re)presentation of violence, space and story in these underground gothic games.
Read MoreThis post features the recording of our event, ‘Dice on the Nile: Roleplaying and History’. The event featured a panel of experts in Ancient History who have collaborated on a Dungeons and Dragons 5e campaign through which they explore the early Islamic world.
Read MoreIf you missed the live event, you can watch the full discussion of the panel, ‘Dark Forests and Doomed Adventurers: Games and the Environment’ here.
Read MoreIn this Games Lab seminar, Dr Kim Moore explores poetry, everyday sexism and female desire, drawing on her recently completed PhD thesis.
Read MoreIn this Games Lab seminar, Dr Ada Nifosi (University of Kent) explores why people in the ancient world were so interested in knucklebones.
Read MoreIn this Games Lab seminar, Dr Ben Edwards (Manchester Metropolitan University) discusses the recreation of the Stone Age site Bryn Celli Ddu (Anglesey) in Minecraft.
Read MoreIn this Games Lab seminar, the creators of 'Diamond the Game' discuss how they developed a game to communicate the processes of Diamond Light Source, the UK's national synchrotron.
Read MoreThis Games Lab features a roundtable with authors whose work features in the volume of essays, Death, Culture and Leisure: Playing Dead.
Read MoreIn this MGSN Games Lab Mick Chesterman (Manchester Metropolitan University) outlines his work and research on collaborative game making with mixed age and ability groups.
Read MoreIn this Games Lab, Professor Sylvester Arnab (Coventry University) presents his findings on game-based research and practice
Read MoreIn this Games Lab Seminar, Dr Huw Lloyd reports on recent work that has been done on solving Japanese Pencil Puzzles with nature-inspired algorithms.
Read MoreIn this Games Lab seminar, Dr Jane Draycott gives a presentation of Cleopatra VII, the last Ptolemaic ruler of Egypt, in the Assassin's Creed franchise.
Read MoreIn this Games Lab seminar, Dr Jana Wendler from Playfuel Games CIC explores how physical games can bring research and academic ideas to wider audiences
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