RemixPlay: SENSORS Workshop
May
31
9:30 AM09:30

RemixPlay: SENSORS Workshop

  • 3.09 Institute of Sport, Manchester Metropolitan University (map)
  • Google Calendar ICS

RemixPlay Workshop is being hosted at the Manchester Metropolitan University!

This event is part of the annual RemixPlay Summit, where we explore play and gameplay in various contexts, focusing on meaningful and purposeful experiences, applications, and outcomes. As announced at RemixPlay 5 Summit 2023, the next iteration will include a series of hands-on mini-events around specific topics.

Our second mini event, RemixPlay: SENSORS, will explore the potential use of sensor-based interfaces for playful and game-based applications with serious objectives and outcomes in mind. We will have two short talks and a panel session that will set the context and provide inspirations for the hands-on mini-hackathon (ideation) in the afternoon.

We would like to invite students, colleagues, and partners who are interested to co-create with us and explore potential ideas for games with sensor-based interfaces. Please use the following link to register: https://forms.office.com/e/4vMR5Xu7yG. Lunch will be provided. The event is limited to 40 people, so don’t miss out on your chance to take part!

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Multiplatform 2024: Queer Games and Playful Protest
Jun
11
to Jun 12

Multiplatform 2024: Queer Games and Playful Protest

  • Manchester Metropolitan University (map)
  • Google Calendar ICS

Multiplatform 2024 has a dual focus on analogue and digital games and is themed around a concern with queer and dissident games and gaming practices. In addition to a day of academic and industry talks on the theme of queer gaming, we will also be hosting the UK Game Lab Network annual meet-up and launching our retro gaming archive, which contains computers and consoles from the past 40 years, together with a range of games. The activities will also include an introduction to the Archive and its future. 

Tuesday 11th June: Academic and industry talks, panels, and workshops.

Wednesday 12th June: UK Game Lab Network Meet-up and the Manchester Game Centre Archive Launch.                            

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Imagining Extinction in Video Games - Hosted by CETAPS
Apr
26
9:00 AM09:00

Imagining Extinction in Video Games - Hosted by CETAPS

Manchester Game Centre researcher, Chloé Germaine, has been invited to present her work on roleplaying games at the international symposium: ‘Imagining Extinction in Video Games’. The symposium has been organised and is hosted online by The Centre for English Translation and Anglo-Portuguese Studies. It features leading international researchers working on the issue of games and sustainability.

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BLOOD BOWL: A CULTURAL HISTORY – Player Meetup
Mar
21
6:00 PM18:00

BLOOD BOWL: A CULTURAL HISTORY – Player Meetup

Join us for an informal evening of Blood Bowl at The Salutation pub in Manchester. Come along and play whatever variety of Blood Bowl you’re in the mood for – whether that’s Blood Bowl, Dungeon Bowl, Sevens, Gutter Bowl, Blitz Bowl, or Blood Bowl: Team Manager. We’ll also bring along some Blood Bowl-adjacent games such as Guild Ball, DreadBall and Battle Ball. We’ll also provide pizza and cake, and the bar downstairs will be open for drinks and food.

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Mind Games: Occult Phenomena and Folk Psychology in Tabletop Games
Mar
20
6:00 PM18:00

Mind Games: Occult Phenomena and Folk Psychology in Tabletop Games

Are you psychic? Can you commune with the spirits of the dead? Can you divine whether the person before you is conscious, or merely a machine capable only of simulating a mind?

Join the Manchester Game Centre and the Dark Arts Research Kollective as we delve into the murky world of mind games! This is a playtest and workshop-style session, hosted by Chloé Germaine, featuring a short talk and a chance to play and discuss the games, at Peste, Manchester, from 6pm. 

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Games, Museums, and Colonial Legacies
Mar
20
12:00 PM12:00

Games, Museums, and Colonial Legacies

  • Manchester Metropolitan University (map)
  • Google Calendar ICS

Come play the game Archaeology: The New Expedition and take part in a facilitated session where we’ll use the game’s artwork, mechanisms, and storytelling to explore museum practice, past and present, and colonial histories and legacies.

Izzy Bartley will visit the MGC on Wednesday 20th March to talk about her doctoral research on colonialism in board games. The talk will take place from 12-2pm in the Geoffrey Manton building, Manchester Met Uni. If you would like to join the session, please email the event organiser Jenny Cromwell (j.cromwell@mmu.ac.uk).

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“In-Game Photography and Copyright”, at the First Italian Conference on In-Game Photography
Mar
14
to Mar 15

“In-Game Photography and Copyright”, at the First Italian Conference on In-Game Photography

Manchester Game Centre member, Gabriele Aroni will be giving a paper at the First Italian Conference on In-Game Photography. The paper explores in-game photography and the issue of copyright.

The conference

Fotoludica is the first Italian conference dedicated to examining the burgeoning practice of in-game photography. Across two days of talks, presentations and discussions, creators, researchers and theorists explore the complex intersection of video games, photography, copyright law, activism and visual culture.

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Game Changer: Exploring the role of board games in the lives of autistic people
Jan
31
4:00 PM16:00

Game Changer: Exploring the role of board games in the lives of autistic people

  • Manchester Metropolitan University (map)
  • Google Calendar ICS

Board games serve many important purposes outside of entertainment. They are a uniquely social activity that allows for people to gather around a shared space and learn about how both they and their social partners cooperate and compete with one another. For this reason, board games may be an important social activity for autistic people who thrive in structured, rules-based activities and often have heightened interests (which overlap with board game themes). In this talk we will report findings from a series of studies examining the overlap between autism and hobbyist board gaming. We will also be presenting some initial findings on some pilot work using Dixit for therapeutic purposes and lastly on a large data set which reports a wide array of board gamer demographics as well as motivations and preferences in the hobby. This may be of use for game designers as well as those interested in using board games for educational or therapeutic populations, in making choices targeted for specific populations.

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Analog Games in the Digital Age: Playing in the Twenty-first Century - DiGRA Italia 2023
Dec
4
to Dec 5

Analog Games in the Digital Age: Playing in the Twenty-first Century - DiGRA Italia 2023

Paul Wake and Chloé Germaine will be giving a keynote presentation at this year’s DiGRA Italia convention in Torino.

The theme of the conference is ‘Analog Games in the Digital Age: Playing in the Twenty-first Century’ and it investigates the importance of material experiences and analog forms of play. Paul and Chloé’s keynote presentation will focus on the material turn in game studies, with reference to their book Material Game Studies: A Philosophy of Analogue Play (Bloomsbury, 2022).

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Game Engine Cultures
Dec
1
1:30 PM13:30

Game Engine Cultures

  • School of the Arts Library, Liverpool University (map)
  • Google Calendar ICS

Game engines such as Unity and Unreal Engine are now ubiquitous tools in the digital arts and are widely used beyond videogame development in fields such as film post-production, architecture, and fashion. The workshop will explore how game engines shape our contemporary visual culture, and how media studies and media arts can analyse and critique their pervasiveness.

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Ecogames Workshop - Play, Hack and Collaborate!
Nov
16
1:00 PM13:00

Ecogames Workshop - Play, Hack and Collaborate!

  • Manchester Metropolitan University (map)
  • Google Calendar ICS

The Ecogames Ludography project, funded by Game in Lab and the Libellud Foundation, is an ongoing participatory project that gathers information, reflections, critiques, and hacks of environmental games. This information is available as an open access ‘ludography’, a living document that records the development and play of ecogames.

This workshop will give you a chance to find out more about the project, play games with environmental themes, and be part of the next update of the ludography. Games we’re investigating include: Forests of Pangaia, Oak, Oros, Earth, Hamlet, Petrichor and more…!

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How to make the most of the Video Games Research Framework - Roundtable hosted by Bristol Digital Game Lab
Oct
24
1:00 PM13:00

How to make the most of the Video Games Research Framework - Roundtable hosted by Bristol Digital Game Lab

On 30 May 2023, the Department for Culture, Media and Sport launched the Video Games Research Framework as a best-practice supporting tool for research into video games.

In response to the Framework, the Bristol Digital Game Lab is hosting an online roundtable on Tuesday 24 October, 13:00-14:30 to discuss the Framework, in particular how game labs, centres and networks can support and build on its aims and ambitions. 

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SODA Talks: Pico and XR Development
Oct
9
2:00 PM14:00

SODA Talks: Pico and XR Development

Learn about the latest trends in XR development with PICO experts, and try PICO’s VR headset!

PICO is a leading VR company with independent innovation and R&D capabilities, focusing on VR all-in-one technology. PICO is committed to building an integrated XR platform that inspires the community and empowers developers, creators, and businesses. 

This event will be hosted by Dr Gabriele Aroni, Senior Lecturer in Games Art and is open to all SODA students and Man Met staff. Snacks and beverages will be provided. Places are limited!

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Symposium: Society for the Study of the Eco-Weird
Sep
30
1:00 PM13:00

Symposium: Society for the Study of the Eco-Weird

Manchester Game Centre co-director, Chloé Germaine, will be giving a presentation at the inaugural symposium for the Society of the Study of the Eco-Weird on Saturday 30th September. The Society for the Study of the Eco-Weird is an interdisciplinary academic organization aiming to bring together like-minded scholars. The society and the event are organised by Brian Hisao Onishi, at Penn State Altoona and Nathan M. Bell, Dallas College.

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Play a Game with your Heart!
Sep
20
9:00 AM09:00

Play a Game with your Heart!

  • Manchester Metropolitan University (map)
  • Google Calendar ICS

Join Manchester Game Centre researchers, John Henry and Connah Kendrick to test a new game that is controlled by your heart rate!

John and Connah are looking forward to welcoming you in a trial that will see you play Cardia with an additional heart monitor device to help us test the accuracy of the hardware we are using to play the game. You will also complete a short questionnaire. John and Connah are looking for 15 participants to take part on the day.

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Ecogames Summer School: Games and Play for Sustainability Awareness, Communication and Action
Aug
21
to Aug 25

Ecogames Summer School: Games and Play for Sustainability Awareness, Communication and Action

The 2023 Ecogames Summer School hosted by Utrecht University will take place from 21st August to 25th August in the Netherlands.

The theme of the summer school is ‘Games and Play for Sustainability Awareness, Communication and Action’ and includes sessions on hacking games for climate communication, metagaming practices and sustainable game develoment and production. The summer school has been designed in collaboration with the Manchester Game Centre, and some sessions will be led by MGC staff, hosted by Utrecht University’s Center for Game Research and its Green Media programme.

The full course outline and details of how to apply are included below. If you are a Manchester Metropolitan University student and are interested in applying, please contact P.Wake@mmu.ac.uk for details.

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Blood Bowl Sevens at the Sally - Free Tournament
Jun
29
6:00 PM18:00

Blood Bowl Sevens at the Sally - Free Tournament

Join us or an evening of Blood Bowl Sevens at The Salutation pub in Manchester. We’ll provide pizza and cake, and the bar downstairs will be open for drinks and food. In keeping with sevens leagues, it’ll be a casual affair and, hopefully, fun. I might mention the Blood Bowl book I’m working on but apart from that it’s free…. 

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Storytellers + Machines: Storytelling in the Age of AI symposium
Jun
29
8:00 AM08:00

Storytellers + Machines: Storytelling in the Age of AI symposium

Storytellers + Machines at the School of Digital Arts, Manchester, considers the unstable relationships between AI generative media and the storytellers and artists that adopt them. Importantly the series links the growing storytelling cultures related to generative AI to critical and philosophical concerns and traditions by bringing together a diverse set of voices from the arts, industry and academia. The event is led by members of the Speculative Technologies Research Group in SODA, a group that seeks to engage through creative practice and theory with emerging media technologies.

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The Gods of Antiquity in Contemporary Popular Culture: Online Seminar 13th June 2023, with Jennifer Cromwell
Jun
13
10:00 AM10:00

The Gods of Antiquity in Contemporary Popular Culture: Online Seminar 13th June 2023, with Jennifer Cromwell

Manchester Game Centre member, Jennifer Cromwell,  will be speaking about 'Playing with gods: Egyptian Deities in board games’ at ‘The Gods of Antiquity in Contemporary Popular Culture’, an online seminar in June, hosted by the Centre for History of the University of Lisbon.

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Tabletop Games Research Spotlight @ UK Games Expo
Jun
4
11:00 AM11:00

Tabletop Games Research Spotlight @ UK Games Expo

UK academics will share their latest research on tabletop games, followed by an open discussion. What the surfaces that we play on can tell us about gaming, gamers, and the communities that we build? How social gaming helps revive UK cities and communities? How can we use games to tackle the climate crisis? We will answer these questions and invite you to think together about new research avenues that might be useful and beneficial for the gaming community and the wider society.

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Poppycock! UK Games Expo Demo Event
Jun
1
to Jun 4

Poppycock! UK Games Expo Demo Event

Manchester Game Centre member Joe MacLeod-Iredale will be demo-ing Poppycock! his Regency Matchmaking game at the UK Games Expo in Birmingham on the 2nd to 4th of June. Joe will be in Hall 2, on stand 222 (which is pretty easy to remember!) so please pop over and say hello if you are attending.

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Current Research in Narrative Studies, featuring Paul Wake: 'Deforestation - Hacking games to investigate narratives of systems thinking'
May
31
5:00 PM17:00

Current Research in Narrative Studies, featuring Paul Wake: 'Deforestation - Hacking games to investigate narratives of systems thinking'

Paul Wake, co-director of the Manchester Game Centre, will present a talk in the series “Current Research in Narrative Studies,” the research seminar of the British and Irish Association for Narrative Studies. These seminars are held in a hybrid format, with speakers and audience from the Association membership around the country, hosted at York by the Interdisciplinary Centre for Narrative Studies

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Get Curious at the Science and Industry Museum
Apr
3
9:00 AM09:00

Get Curious at the Science and Industry Museum

Join Dr John Henry and Dr Connah Kendrick on the 3rd of April as part of the Get Curious event at the Science and Industry Museum and control a game with your heart rate. The game, named Cardia, promotes physical activity, and demonstrates how sensors and games can integrate to create new, disruptive experiences that engage players using widely available technology. The event is running from 09:00 – 16:00. For more information either email John Henry at john.henry@mmu.ac.uk or use the following link to plan your visit to the Science and Industry Museum: Plan your visit | Science and Industry Museum

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Ambition, Mystery and Romance: Can you play the game?
Mar
29
5:00 PM17:00

Ambition, Mystery and Romance: Can you play the game?

Image from Carole Carreck’s interactive gamebook Star Rider

Join Dr Kirsty Bunting (introduced by Dr Paul Wake) in exploring the connections between Romance fiction and games through a live-play of Carole Carreck’s adventure gamebook Star Rider (Puffin 1985). This online event will combine discussion of Romance and games with an interactive reading of this (forgotten) classic ‘Choose Your Own Adventure’ style book. The audience (‘YOU’) will choose what happens and determine the outcome - there are races, and hearts, to be won…

 
 

Dr Kirsty Bunting Kirsty writes bestselling commercial romantic fiction (as Kiley Dunbar) for publishers Hera Canelo, Audible and Saga Egmont, and was shortlisted for the RNA Romantic Comedy Novel Award 2021. She runs the #LoveWritingMCR events series with Manchester Writing School colleagues.

Dr Paul Wake is Reader in English at Manchester Metropolitan University. His research on games includes work on adventure game books, ecogames and game design.


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The MGC at British Science Week
Mar
14
to Mar 15

The MGC at British Science Week

During British Science Week the Manchester Museum will be hosting a programme of activities for high schools in the North-West, including a Science Fair running on Tuesday 14th and Wednesday 15th, March. Dr John Henry will be there presenting his work on using heart rate as game input to promote physical activity. The game is a demonstration of how sensors and games can integrate to create new, disruptive experiences that can engage players using widely available technology. Dr John Henry will also be presenting the demonstration at the Science and Industry Museum in Manchester on the 3rd of April. More details on that event to follow.

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