In this blog post, Man Met Game Centre member Jennifer Cromwell reviews Role-Play as a Heritage Practice by Michał Mochocki.
Read MoreUtrecht University is hosting a summer school on ecogames, bringing together researchers in the field from across Europe.
Read MoreIn this blog post, Man Met Game Centre member Dylan Yamada-Rice reviews A Playful Production Process by Richard Lemarchand.
Read MoreThe Manchester Metropolitan Game Centre is pleased to invite submissions to Multiplatform 2: Corporealities, a two-day conference on bodies and embodiment in games.
Read MoreMMGC Visiting Professor Dr Colin Harvey has written and presented a programme for BBC Radio 4 entitled The Origins of the Metaverse, which aired at 8pm on Saturday 12th March as part of the Archive on 4 strand and is now available online on BBC Sounds.
Read MoreIn this video, Tabitha Nikolai and Rob Gallagher talk about Tabitha's performances, installations and virtual environments. They discuss discuss the relationship between gameplay, roleplay, history and magic, to understand the forms of trans becoming and transphobic radicalisaition occurring in online spaces and gaming communities today.
Read MoreIn this video Paul Booth shares his thoughts on the research process of Board Games as Media, considering how the situation of the researcher constructs the communities being investigated. Aaron Trammell takes a historical view of hobby gaming, tracing its roots in white supremacy. Tanya Pobuda shares her ethnographic and participatory research on player experiences of exclusion, and makes the provocation that the games industry is only willing to consider these issues through the lens of profit, rather than engaging in empathy.
Read MoreWe’re excited to announce that the second round of the Leverhulme Unit for the Design of Cities of the Future (LUDEC) funding scheme has now opened. As the acronym might suggest, there’s space here for playful interventions and thinking about future cities and we’d welcome applications that take this approach. The application has two stages, the first to secure a PhD place at Manchester Met and the second to submit your LUDEC application (25th March 2022).
Read MoreWith TTRPG designer and academic James Louis Smith, MMGC member Chloe Germaine has written material for the latest season of indie tabletop roleplaying game, The Between. Designed by Jason Cordova, The Between is a game in which you play one of a mysterious group of monster hunters investigating threats in Victorian London, threats too weird for Scotland Yard…
Read MoreThe research group FLAME (Film, Languages and Media in Education) at Manchester Metropolitan University and FILTA (Film in Language Teaching Association) presents a special seminar: ‘Gamification: Introduction and application to action research’.
Read MoreThis is a recording of a talk presented by Dr Mark Peace and Dr John Lean about Manchester Metropolitan University's extra-curricular RISE programme.
Read MoreMMGC member Dr Tom Brock is part of team of guest editors working on a special issue of the Journal of Electronic Gaming and Esports on the topic of ‘Diversity and Sustainability in Electronic Gaming and Esports.
Read MoreManchester Metropolitan Game Centre co-director, Chloé Germaine has recently co-edited a special issue of Studies in Gothic Fiction on popular adaptations of Lovecraftian fiction, with Dr Kerry Dodd.
Read MoreIn this new article from the Baltic Screen Media Review Alex Gekker and Manchester Metropolitan Game Centre member Daniel Joseph analyse the inherent contradictions of critical cultural production in global capitalist markets.
Read MoreManchester Metropolitan Game Centre co-director Paul Wake’s chapter on mapping in adventure gamebooks, ‘Mapping imaginary spaces: From Database to Folk Cartography’ has just been published as part of the new volume, Digital Narrative Spaces: An Interdisciplinary Examination edited by Dan Punday.
Read MoreManchester Metropolitan Game Centre co-director Paul Wake has a new book chapter recently published on poker fictions, in The Casino, Card and Betting Game Reader.
Read MoreChloé Germaine, Paul Wake and Ben Bowman are looking for participants aged 16 years and older to help them research games and the climate crisis. The project is funded and gives you an opportunity to explore your ideas about climate change, the environment, and system change, by playing — and making — games.
Read MoreThis week, as part of the ESRC’s Festival of Social Science, Members of the MMGC and the Manchester School of Architecture (MSA) ran two events to test two new board games that challenge players to think about building and developing nation-wide infrastructures and their wide-ranging impacts.
Read MoreMMGC PhD student Gemma Potter showcased her PhD research on crossovers between craft and digital gaming. Gemma is part of the Transformation North West PhD training programme and her research intersects with industry, games, and craft.
Read MoreManchester Metropolitan University is a member of the AHRC’s North West Doctoral Training Partnership and we’re pleased to announce that details of the funding scheme have just been announced. We’re keen to see applications in any area of game studies.
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