Dark Forests and Doomed Adventurers: Games and the Environment

 

As promised, here is the video of our recent event, ‘Dark Forests and Doomed Adventurers: Roleplaying Games and the Environment’. The panel featured indie game designers and academics exploring the ways in which players create, encounter, and interact with the environment in indie roleplaying games.

Our Speakers were

  • Paul Baldowski, creator of the award-winning Cthulhu Hack roleplaying game.

  • Dr Chloé Germaine Buckley, Senior Lecturer in English at Manchester Metropolitan University, and author of various works on the Gothic and Horror, as well as ‘Deep Roots’ for Cthulhu Hack.

  • Howard David Ingham, creator of the Shivering Circle roleplaying game and author of We Don’t go Back: A Watcher’s Guide to Folk Horror.

  • Kathryn Jenkins, writer for Cthulhu Dark and Cthulhu Hack.

  • Dr Nicholas Mizer, Lecturer in Games and Simulation Arts and Sciences at Rensselaer Polytechnic Institute and author of Tabletop Role-Playing Games and the Experience of Imagined Worlds (2019).

  • Jesse Ross, creator of the Trophy roleplaying game and owner of Hedgemaze Press.

 The games we discussed included, Trophy Dark and Trophy Gold from Jesse Ross and Hedgemaze Press; The Shivering Circle by Howard David Ingham; Cthulhu Hack and the Dee Sanction by Paul Baldowski; Cthulhu Dark by Graham Walmsley, Kathryn Jenkins and Helen Gould, with many more suggested by the audience. These games have in common a penchant for eerie, weird, gothic or inhospitable places, with secret histories and unnerving inhabitants.

We discussed the lure of the Weird and the Gothic for game designers and players alike, and the cathartic effects of entering dangerous worlds through play. We also considered Dr Nick Mizer’s thesis that roleplaying games allow us to use the tools of disenchantment, such as rules, to re-enchant the world and explore multiple possible worlds.

Alongside the talk we had a really lively discussion in the Zoom chat and we promised to share the links to resources posted there. We post them here without much context (you had to be there for that):

 

Finally, thanks to our event sponsors, the Centre for English Literature and Linguistics at Manchester Metropolitan University and Game in Lab.