Back to All Events

Green Gaming with STRATEGIES and Katowice European City of Science

  • Silesian Museum, Katowice (map)

Chloé Germaine and Paul Wake are heading to Katowice in Poland on November 9th to present work and run workshops as part of the STRATEGIES project.


Green Gaming Day is the culmination of the gaming week, part of Katowice 2024 European City of Science. Its aim is to educate and engage the public on the connected issues of sustainable gaming and cultural heritage. The event will draw on expertise from academics, industry and cultural leaders to explore how gaming media both contribute to and can mitigate the impacts of the climate crisis.

This event brings together expert participants from different fields: local educators, game developers, international scholars, local museums, business and institutions. There will be discussion panels and interactive workshops, as well as a chance to find out more about the European-wide STRATEGIES project: A Sustainable Transition for Europe’s Game Industries.

European City of Science Katowice 2024 (ECSK 2024). Katowice is the first city in Central Europe to have been crowned with the title of the European City of Science.

Event Highlights

  • Introduction to Green Gaming: The event opens with a lecture and discussion, setting the stage for a day of insightful discourse on gaming and sustainability

  • Learn about the STRATEGIES project and how we are supporting SME game developers to meet climate and green deal goals. 

  • Expert panels on diverse topics, including the influence of games on environmental awareness, strategies for green transformation in technology, and local initiatives contributing to sustainability.

  • Take part in hands-on sessions on creating and engaging with eco-friendly games, translating knowledge into practical experience.

  • Networking opportunities for creative professionals, academics and educators.

The Silesian museum in Katowice is a heritage site showcasing the region’s coal-mining history.

Speakers include Professor Sonia Fizek of Cologne Game Lab, developers from indie game companies Jujubee, 11bit and Charles Games, and researchers from the University of Silesia’s Game Studies Research Centre.